Explore the objects
New Media and Contemporary Artworks
Jeffrey Shaw
reconFiguring the CAVE / da Vinci (1997/2001/2019)
VInteractive computer graphic VR, two-channel stereoscopic projection
Implementation by Bernd Lintermann, Nikolaus Volzow, StungaLab and CityU ACIM
Implementation by Bernd Lintermann, Nikolaus Volzow, StungaLab and CityU ACIM
Sarah Kenderdine, Jeffrey Shaw
LdV.VotR.AR (Leonardo da Vinci. Virgin of the Rocks.AR)
Interactive computer graphic AR, motion position tracked tablets
Cave 3D model: StungaLab; Application software: Leoson Cheong
Production: CityU ACIM and SCM
Cave 3D model: StungaLab; Application software: Leoson Cheong
Production: CityU ACIM and SCM
Joseph Chan
Raven
Stainless steel, brass, aluminium, mechanical parts
Hector Rodriguez and Felipe Cucker
Codex: folio 307
Digital prints, Python, Context Free Art Processing
Programmers: Sam Chan, Felipe Cucker, Hector Rodriguez
Project partially supported by ACIM, SCM
Programmers: Sam Chan, Felipe Cucker, Hector Rodriguez
Project partially supported by ACIM, SCM
Alvaro Cassinelli
The analogue notebook: A forgotten exercise?
(interactive exhibition of a decade of notebooks)
Notebooks, pen, pencil, digital projection
Notebooks, pen, pencil, digital projection
Chris Sandor
Leonardo da Vinci’s Dreams
Multi-display installations, 4k video, interactive rendering
Tobias Klein
Melted Proportions
3D printed Polymer (SLA)
Matteo Pugliese
Nelle tue Mani (In Your Hands)
2019
Installation and bronze sculpture
240 x 840 cm
Installation and bronze sculpture
240 x 840 cm
Miu Ling Lam
Impression Machine
Digital camera, robotic manipulator, flat panel display, projector, computer
Scott Hessel
Sustainable Cinema No. 6: Lenticular Waterwheels
Kinetic sculpture (steel, plexiglass, electric motor, electric LED)
Scott Hessel
Sustainable Cinema No. 3: Praxinoscope Windmill
Kinetic sculpture (steel, pexiglass, electric motor)
Jeffrey Shaw
reconFiguring the CAVE / da Vinci (1997/2001/2019)
VInteractive computer graphic VR, two-channel stereoscopic projection
Implementation by Bernd Lintermann, Nikolaus Volzow, StungaLab and CityU ACIM
Implementation by Bernd Lintermann, Nikolaus Volzow, StungaLab and CityU ACIM
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Sarah Kenderdine, Jeffrey Shaw
LdV.VotR.AR (Leonardo da Vinci. Virgin of the Rocks.AR)
Interactive computer graphic AR, motion position tracked tablets
Cave 3D model: StungaLab; Application software: Leoson Cheong
Production: CityU ACIM and SCM
Cave 3D model: StungaLab; Application software: Leoson Cheong
Production: CityU ACIM and SCM
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Joseph Chan
Raven
Stainless steel, brass, aluminium, mechanical parts
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Hector Rodriguez and Felipe Cucker
Codex: folio 307
Digital prints, Python, Context Free Art Processing
Programmers: Sam Chan, Felipe Cucker, Hector Rodriguez
Project partially supported by ACIM, SCM
Programmers: Sam Chan, Felipe Cucker, Hector Rodriguez
Project partially supported by ACIM, SCM
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Alvaro Cassinelli
The analogue notebook: A forgotten exercise?
(interactive exhibition of a decade of notebooks)
Notebooks, pen, pencil, digital projection
Notebooks, pen, pencil, digital projection
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Chris Sandor
Leonardo da Vinci’s Dreams
Multi-display installations, 4k video, interactive rendering
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Tobias Klein
Melted Proportions
3D printed Polymer (SLA)
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Matteo Pugliese
Nelle tue Mani (In Your Hands)
2019
Installation and bronze sculpture
240 x 840 cm
Installation and bronze sculpture
240 x 840 cm
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Miu Ling Lam
Impression Machine
Digital camera, robotic manipulator, flat panel display, projector, computer
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Scott Hessel
Sustainable Cinema No. 6: Lenticular Waterwheels
Kinetic sculpture (steel, plexiglass, electric motor, electric LED)
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Scott Hessel
Sustainable Cinema No. 3: Praxinoscope Windmill
Kinetic sculpture (steel, pexiglass, electric motor)
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