WOW
Programme introduction

Walking with Omura’s Whale Programme (WOW) being one of the programmes under Jockey Club Enhancing Youth Empathy Project through Immersive Visualisation, was launched in January 2017. It aims at creating a multimedia presentation about the life of the Omura’s whale and other marine lives by using a mix of virtual and augmented reality technologies, mobile apps and games. CityU students, as our Ocean Ambassadors, will create and demonstrate the multimedia products through various visits and exhibitions, in order to increase empathy for nature and arouse public awareness in conservation and nature.

Introduction by Professor Sophie ST-HILAIRE , Project Coordinator of WOW
WOW
Team
Programme Coordinator
Professor Sophie ST-HILAIRE
Acting Head and Professor
Department of Infectious Diseases and Public Health
City University of Hong Kong
Project Manager
Mr Henry TSUI
Office of the Vice-President
(Development & External Relations)
Project Assistant
Ms Cecilia CHEN
Office of the Vice-President
(Development & External Relations)
Project Assistant
Dr Tabris CHUNG
Office of the Vice-President
(Development & External Relations)
WOW
Timeline
Phase
1
Student recruitment and
capacity building
We recruit CityU students to prepare for P2 and P3. We not only provide trainings for multimedia production, but also the knowledge on cetacean and conservation.
Phase
2
Creative development
and trial
CityU students begins to design and create various multimedia works such as VR game, mobile applications and videos. They can also learn from this progress of trial and error.
Phase
3
Community outreach
and interaction
CityU students are not only the creators but also act as Ocean Ambassadors. They have closely interaction with the general public through various visits and exhibitions, in order to increase their empathy for nature and arouse their awareness in conservation and nature.