CS6175 - Virtual Reality and Game-Engine Technologies | ||||||||
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* The offering term is subject to change without prior notice | ||||||||
Course Aims | ||||||||
Virtual reality emphases on the construction of interactive 3D virtual environments, and how to interact with such environments through different sensory channels, such as audio, vision and gesture. Virtual Reality has many applications. The most popular one is 3D computer gaming, which is attracting a lot of attention in recent years. This course aims at introducing advanced virtual reality techniques and their applications. In particular, it investigates the 3D computer gaming application and the game engine architectures. | ||||||||
Assessment (Indicative only, please check the detailed course information) | ||||||||
Continuous Assessment: 40% | ||||||||
Examination: 60% | ||||||||
For a student to pass the course, at least 30% of the maximum mark for the examination must be obtained. | ||||||||
Examination Duration: 2 hours | ||||||||
Detailed Course Information | ||||||||
CS6175.pdf |