CS4386 - AI Game Programming | ||||||||||
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* The offering term is subject to change without prior notice | ||||||||||
Course Aims | ||||||||||
This aim of this course is to provide in-depth coverage of Game AI, which is a collection of AI techniques relevant to computer games, and its applications to modern computer game programming. The main objective is to ensure students have a firm and clear understanding of the common AI techniques that are applicable to computer game development. In particular, a main emphasis of this course is to equip students with hands-on practical on Game AI when students design and develop advanced computer games. | ||||||||||
Assessment (Indicative only, please check the detailed course information) | ||||||||||
Continuous Assessment: 50% | ||||||||||
Examination: 50% | ||||||||||
Examination Duration: 2 hours | ||||||||||
For a student to pass the course, at least 30% of the maximum mark for the examination must be obtained. | ||||||||||
Detailed Course Information | ||||||||||
CS4386.pdf |