SM6333 - World Making: Artistic Strategies for Contingent Systems | ||||||||
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* The offering term is subject to change without prior notice | ||||||||
Course Aims | ||||||||
System art, generative art, art as information ecology, automated thinking, autopoiesis: post World War II, the creative act underwent radical shifts in the wake of cybernetic and with the pervasiveness of machine cultures. The artists have to come to terms with the plurality of contingent systems which weaved into the fabric of contemporary life; The artistic agency has to take a step backwards and go meta. Through the concept of worldmaking, this course aims to give a theoretical and practical understanding of contemporary artistic strategies developed in the context of contingent systems. ‘Contingens,’ a medieval Latin term, expresses the idea of possible, from the verb ‘contingere’ (“to touch, to meet, to happen, attain to”). Contingent systems are not purely iterative entities. They are riddled with glitches, open-endedness, incomputable horizons, and they reconfigure the distribution of the sensible world and what being sentient beings means. We posit the worldmaking impulse as a set of artistic strategies aiming at opening new perspectives towards pervasive contingent systems. By the completion of the class, the student will be able to:
Topics discussed: Hybridity; Aesthetics; Culture; Beyond Systems /Negentropy; U-Dystopia; Space Environment; Space Mapping; Time; Event; Characters. | ||||||||
Assessment (Indicative only, please check the detailed course information) | ||||||||
Continuous Assessment: 100% | ||||||||
Detailed Course Information | ||||||||
SM6333.pdf | ||||||||
Useful Links | ||||||||
School of Creative Media |