SM4128 - Digital Lighting and Texturing | ||||||||
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* The offering term is subject to change without prior notice | ||||||||
Course Aims | ||||||||
This course aims to - Develop a sound knowledge of modern CGI rendering techniques and the essential technical factors of high quality renderings; - Equip students with robust digital lighting and texturing skills necessary for quality production works and various artistic undertakings with an emphasis of creative applications of the tools; - Equip students with the ability to create and apply lighting and texturing together as an expressive device for both still image and motion pictures making; - Introduce the basic of theory of light interaction with materials so that the student can develop their own rendering shaders later; - Introduce the basic of computer graphics theory to facilitate the students to use different commercial rendering package currently exist or any rendering package exist in the future. | ||||||||
Assessment (Indicative only, please check the detailed course information) | ||||||||
Continuous Assessment: 100% | ||||||||
Detailed Course Information | ||||||||
SM4128.pdf |