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SM4128 - Digital Lighting and Texturing

Offering Academic Unit
School of Creative Media
Credit Units
3
Course Duration
One Semester
Course Offering Term*:
Semester B 2024/25

* The offering term is subject to change without prior notice
 
Course Aims

This course aims to

- Develop a sound knowledge of modern CGI rendering techniques and the essential technical factors of high quality renderings;

- Equip students with robust digital lighting and texturing skills necessary for quality production works and various artistic undertakings with an emphasis of creative applications of the tools;

- Equip students with the ability to create and apply lighting and texturing together as an expressive device for both still image and motion pictures making;

- Introduce the basic of theory of light interaction with materials so that the student can develop their own rendering shaders later;

- Introduce the basic of computer graphics theory to facilitate the students to use different commercial rendering package currently exist or any rendering package exist in the future.


Assessment (Indicative only, please check the detailed course information)

Continuous Assessment: 100%
 
Detailed Course Information

SM4128.pdf