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SM3601 - Game Prototyping and Design

Offering Academic Unit
School of Creative Media
Credit Units
3
Course Duration
One Semester
Exclusive Courses:
Course Offering Term*:
Semester A 2024/25, Semester B 2024/25

* The offering term is subject to change without prior notice
 
Course Aims

This course aims to help students understand the game design / development process, how to prepare a design document, and basic game design principles; how to analyze and evaluate a game; help student understand the psychological, social, and other factors that create “fun” behind a game and related game theories; help students understand the history of video game, different genres of game, aesthetics and cultural issues in games, the politics and social issues in multiplayer games, and the basic of game technology and game prototyping tools.


Assessment (Indicative only, please check the detailed course information)

Continuous Assessment: 100%
 
Detailed Course Information

SM3601.pdf

Useful Links

School of Creative Media