SM2722 - Sound Objects | ||||||||
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* The offering term is subject to change without prior notice | ||||||||
Course Aims | ||||||||
This course focusses on exploring the sonic potential in physical objects and actions, for applications in communication, art, and media design. Students explore a range of objects, such as everyday found items, toys, and food, firstly in the style of ASMR movies (autonomous sensory meridian response; e.g. for YouTube), and secondly, by augmenting their sound with microphones, loudspeakers, and other audio techniques, for live performance. Through a range of activities, including the study of contexts and histories of sound art, students gain an understanding of music as organised sound. They develop skills in manipulating physical objects while attuning their capacity to listen, interpret, and creatively use the sounds that emanate. Students are expected to deepen their sensitivity towards sound as an expressive medium. They will employ sound objects in multimedia designs, using tools for audio recording, editing, transformation, and reproduction of sound in digital formats. Students will engage in project-based learning to create temporal sonic action structures, such as improvisations, sonic narratives, and compositions, both individually and in groups. | ||||||||
Assessment (Indicative only, please check the detailed course information) | ||||||||
Continuous Assessment: 100% | ||||||||
Detailed Course Information | ||||||||
SM2722.pdf |