SM2231 - 3D Animation I - Basic | ||||||||
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* The offering term is subject to change without prior notice | ||||||||
Course Aims | ||||||||
This course aims to provide a basic understanding of 3D computer animation production. A broad range of concepts will be explored, from the science of computer graphics, the practices in the industry, to the aesthetics of the medium. Through a series of hands-on exercises, students will produce creative works and build up personal portfolios. Topics will include Polygonal Modeling, Geometric Deformation, Simple Character Rigging, Surface Shading, UV Texture Mapping, Lighting and Compositing. | ||||||||
Assessment (Indicative only, please check the detailed course information) | ||||||||
Continuous Assessment: 100% | ||||||||
Detailed Course Information | ||||||||
SM2231.pdf |