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SM6337 - Advanced Topics in Computer Games and Playable Media

Offering Academic Unit
School of Creative Media
Credit Units
3
Course Duration
One Semester
Course Offering Term*:
Not offering in current academic year

* The offering term is subject to change without prior notice
 
Course Aims

This course is an exploration of one or more practical or theoretical topics pertaining to computer game art. The topics covered in this course will vary from one semester to the next and will depend upon student and instructor interests. Relevant topics may include (but are not limited to) contemporary debates in game studies, game analysis methodologies, computer game criticism, on-line and off-line game cultures, game engines, expressivity and computer games, interfaces, audiovisual aspects of computer games, etc.

Assessment (Indicative only, please check the detailed course information)

Continuous Assessment: 100%
 
Detailed Course Information

SM6337.pdf

Useful Links

School of Creative Media