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SM6336 - Special Topics in Computer Game Art

Offering Academic Unit
School of Creative Media
Credit Units
3
Course Duration
One Semester
Course Offering Term*:
Not offering in current academic year

* The offering term is subject to change without prior notice
 
Course Aims

This course is an exploration of one or more practical or theoretical topics pertaining to computer game art. The topics covered in this course will vary from one semester to the next and will depend upon student and instructor interests. Relevant topics may include (but are not limited to) game engines, expressivity and computer games, interfaces, audiovisual aspects of computer games, etc.

Assessment (Indicative only, please check the detailed course information)

Continuous Assessment: 100%
 
Detailed Course Information

SM6336.pdf

Useful Links

School of Creative Media