SM5339 - Art and Activist Games Workshop | ||||||||
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* The offering term is subject to change without prior notice | ||||||||
Course Aims | ||||||||
This workshop-based course explores video games as a site for art practice and social critique. Through the analysis of existing artefacts and the design and implementation of games the course aims to situate video games within contemporary art and explore their potential as a space for intervention in political, social, and cultural dynamics. Rather than focusing exclusively on technical issues, the course examines the symbolic and aesthetic dimensions of the genre as a means for cultural production. | ||||||||
Assessment (Indicative only, please check the detailed course information) | ||||||||
Continuous Assessment: 100% | ||||||||
Detailed Course Information | ||||||||
SM5339.pdf | ||||||||
Useful Links | ||||||||
School of Creative Media |